Timeline entry 133 of 245

Recovered 2001–2007 · Year Three

Things Change

First archived June 7, 2004

First Internet Archive capture; original posting date did not survive

Image from Things Change
1,377 words 11 surviving media item(s) Back to the timeline
sish77.jpgMy best memories of childhood are inside comics. Each Friday afternoon my mom doled out my allowance. Two dollars and fifty cents went a long way for a boy of ten in Schenectady, New York 1976. It was the late seventies and my entire world consisted of the neighborhood around my house. John Bigsbee Elementary school, The Big N, Stewart’s Ice Cream, and the barber were all just a short bike ride away and pretty much anything I needed could be found at one of the afore mentioned business establishments. Everything except for comic books. I fell in love with the four color stories and the related activities of trading and searching for back issues to fill in the gaps of my ever growing collection. The seventies was a great time to discover comics. Marvel Comics Group was still a young company of ten years or so and they were working harder than the other hero factory over at Detective Comics (or DC). Superman and Batman were old news. The stories and art were clean and tidy but the constant use of the following premises of dreams and alternate universes made me skeptical of DC heroes. I was never sure if the adventure was real or if I would spend three months following a dream story that never really happened. Remember how cheated people felt when the TV show Dallas pulled that stunt with Bobbie? Basically they said the entire previous season was just a dream. Convenient for “fixing” story lines but it really does cheat the reader or viewer.

squish2_small.jpgMarvel Comics Group did it differently. Their stories and characters lived and hero-ed in a single universe, mine. Spider-Man, The Hulk, and Daredevil all resided in New York City. Villains wreaked havoc in places I had heard of. Actions and adventures had consequences and one hero could actually affect another. It was controlled reality. This format increased the illusion that the characters were real. The battles and challenges they faced were important and dire. Often the fate of the planet stood in the balance. Marvel also made each of their heroes human. They had many of the same problems and triumphs as you and I. Peter Parker still had to face bullies at school, try to figure out girls, keep a part-time job, and all the rest. These heroes were more like me, more like reality…sort of. The idea of bringing the comic world as close to ours paid off big for Marvel Comics. They eventually surpassed DC in sales and today many of the Marvel heroes are as iconic as the original leotards Batman and Superman. The writers at Marvel tested boundaries by publishing stories about drug abuse, racial discrimination, and even child abuse. The villain was always brought to justice and back in the day if someone died it was usually the indirect result of the villain. Debris or accidental exposure causalities were common but outright murder was never considered. Comics through the seventies had clear villains and heroes, the hero won and the villain was punished. That was part of the appeal.

squish_small.jpgThe good guys won and the bad guys were brought to justice. It gave me hope that maybe, just maybe, the world could be a fair place. No sad stories here, but for me comics provided a distraction or escape from the bad things that were happening in my reality. And at just mere quarter I could buy up to eight a week if I budgeted. My parents didn’t support my hobby but they allowed it. Fast forward thirty years and I am still attached to my heroes. I may not collect but I do pick up new issues here and there. Comics also make an easy gift for me. I will always smile big and say thanks when somebody slips me a new comic. That was until last week. It certainly is a new world out there. The kids love to play first person shooters, women in media are portrayed as harlots, and we televise our wars live. Reality is fed to us by cable and networks as fast as it happens. If it ain’t real we don’t want it. I recently picked up an issue of The Thing. The Thing, for those of you who don’t know, is part of the Fantastic Four. He was mutated by cosmic rays and as a result his skin became hard and rock like. His strength was great but the thing about The Thing was his heart. He was a romantic and he always tried to do the right thing. He led with his emotions and it was his emotions that allowed him to triumph many times over stronger opponents. The battles would often level city blocks but nobody died (hero or villain). In my new issue not only did people die but the methods and depictions were very graphic. Torture and blood lust culminating in the eventual death of the villain.

squish3_small.jpgIsn’t there enough reality in reality? Do we need to make everything “dark and gritty’ in order for the population to like it? Living in state of war changes life and I suspect that part of the changes we are seeing are a result of the current state of the world. Comic villains have to compete with the evening news and our real life criminals. I guess this means I am officially old. I don’t understand what the kid’s are into anymore. I still want my heroes to be good guys and my endings happy. It ain’t life but then again when did comics have to reflect reality? They don’t reflect reality and that’s what I loved. Today I am saddened by the medium being reduced to just another outlet for over the top violence packaged for our youth. Wow, I went there! I guess my point is that some things shouldn’t be changed just because. Coke tried it and look what happened? They had to go back and become “Classic Coke”.

suish4_small.jpgComics can and should take advantage of the new technologies and artistic styles. New story telling devices are fine and I can even take the new uniforms and origin updates that periodically occur within the various titles. I mean we can suspend reality in order to believe Spider-Man can cling to walls or that The Thing can survive while covered with rock. Superman flies and The Flash can out run planes, that’s just how it works in the comic book world. If we buy all that why can’t we leave the extreme horrors of real life to CNN and FOX News? Just my opinion. I am not suggesting that we ban or censor ultra-violent comics. sqish5_small.jpg I just think we can do better. I learned a lot from the comics of my youth. The vocabulary used in the Silver Surfer, the pathos of Thor, the guilt carried by Spider-Man, even the re-telling of ancient myths and legends helped prepare me to be a better person. Today comics are only for entertainment and many are no more than a series of pin-up posters with little story or text. Just showing us how it is, bloody and violent. Isn’t that the excuse gangster rappers give for creating their hateful music? “We are just putting a mirror to reality!” I propose a new measure, is it art? In order for something to be art is has to do more than reflect reality. Placing an object in front of a mirror does not make it art. Art makes a statement by provoking thought from a new place or angle. Marvel used to make art. The simple stories from the late 60’s and 70’s were reflections of modern life but the writer’s and artists used this realism to make a point or illustrate truth. Reality plus! That’s entertainment. Anyone can copy the pain and horrors of our world, this doesn’t help in fact it may just do the opposite. Some research indicates that our generation is becoming more and more sensitized to violence since we view so much of it as entertainment. I challenge the comic industry to be a little more than a cartoon version of Headline News. Check back next week for part two of this series “Killer Care Bears!”

Peace,
Sean

About this recovered page

This page was recovered from Internet Archive material. Original wording and spelling were retained. Obsolete navigation, scripts, dead outside links, and broken image placeholders were removed.

Timeline placement: First Internet Archive capture; original posting date did not survive.

Original path: /year3/things_change.htm

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